Discussion in 'Video Gaming' started by Fluffyman, Jun 20, 2014.
I don't know who that is, but solid advice.
Before there was Injustice...
Cool intro, crappy game.
VR Is King, Resident Evil Is For Cowards, Nintendo Will Be BROKEN! (Commentocracy)
Maybe this would be a good reason to give the Star Wars license to someone else, especially if EA does bring back the micro-transactions.
Yes but thats just "temporary" according to EA, lets see what shit they will pull to get them back in.
Season passes, microtransactions, gambling via loot, monthly fees... and whatever comes in the future, it's all been part of the plan for at least a decade, and they'll keep pushing the whole 'games as service' thing no matter what. In fact, they have been pretty clear on their intentions for quite a long time. Former EA execs Riccitiello and Moore told the investors several times that every future AAA game would include online features so monetization could happen weekly, and other big publishers joined on the same boat. When some single player fans, like myself, voiced concerns, they told us not to worry cause the SP games would remain... yeah, we've seen how.
Well, thats why I think its time for the lawmakers to step in and regulate that shit.
Is it controversial for me to think that's going too far? I mean, it's me. Good ol' Commie_Critic. And I kind of think that it should just come down to the free market, simply not buying any of this shit. I mean, people have been saying for ages that the gaming bubble is headed for another collapse, why not...just let it, and collect ourselves back up after and rebuild anew. It's not like there isn't some fantastic work being done on the indie scene to support in the meanwhile. Is it really necessary we gamers play Battlefront II and its kin?
The problem is that once that happens, they figure out another way to manipulate the gaming audince in shilling out cash, right now the shit is down right predatory and uses psychological manipulation to indicte you to basically gamble your money away and there are laws in Germany against such things, there is a reason you cant advertise gambling on TV and why they have to make disclaimers that Gambling can be addicting.
Games dont have any of that yet, the laws and regulations arent in place yet or are totally outdated and inadequate, not to mention that Publishers often hoard tons of money on offshore accounts, basically doing Tax evasion and they prevent devs from unionizing, forcing them to due overtime and pay them the possible minimum on wage, not to mention the habit of forming giant game publishing/development conglomerates by buying out competition etc.
And that the thing, as much as I like the indy gaming scene, I really want more choices, I dont want to have just to choose between over bloated costly AAA titles full of micro transactions and loot boxes and small obscure indy titles that are done by one person and try to be artsy or something. I want my mid tier games back, I want everything in between back, I want games back done by competent devs on a reasonable budget that gets proper support and costs 40 bucks and is a proper game, just like was some years ago.
I mean I remebe the times when Coreteam made the Serious Sam games that where sold for 30 Euros and didnt had DLCs or microstransactions and how novel of an idea that was.
And I disagree with that. Ultimately, I support individual rights to gamble, as well as the rights of market owners to set up gambling businesses (owning a business is after all itself a gamble). I would rather instead of the government stepping in and banning or restricting those rights, independent groups who believe such things as you do to legitimately campaign to counteract any supposed psychological manipulation. Be it through information, through YouTube videos like Jim Sterling, or like MADD, through your own advertisements on TV in opposition to behavior you disapprove of.
Same issues as other industries, and I'm certainly not against industry regulation and oversight. For example, I believe proportional to a company's earnings, they should be supporting the economy and ensuring excess funds get dispersed back into society. Be it through taxation, or creating jobs, or investments/contributions to other companies, or to charity, or what-have-you. I believe they should be beholden to what the employee necessitates for them to continue doing the job. Union or no. I believe minimum wage itself needs to be enough to support the lowest realistic barometer on quality of life for a full time of service. Hell, just as I believe in a wealth cap on private individuals (a really really high one, bear in mind), I'd consider something similar for companies to the goal that while we keep the Capitalist incentives of encouraging success, innovation, and the creation of material goods that truly benefit the consumer, we would ultimately curtail an end-goal of such insurmountable greed that it necessitates suffering for anyone on the lower end of the economic bracket. All that said, I still think there should be boundaries on those regulations that we're not infringing on one's rights in how they choose to run a business, by what model, selling what product and so forth. And if they're inclined to sell games by sketchy practices, with gambling-like innovations, it should be up to the consumer, not the government, simply by the consumer not buying the product.
If you want everything you like about the industry back in the industry, you can't do it by having the government regulate them back into their 90s-2000s mentality. That's just going to result in people feeling cramped in their talents and efforts, putting out mindless carbon copies and clones, rather than innovative offerings. Like it or not, Capitalist measures encourages more dynamic and flexible product offerings where Socialist measures do not, and that's through a very simple mechanism: market demand. As a consumer, use your consumer voice to ensure success goes to those who provide the product you want to play, and not those who do not. Support small independent companies so they can become mid-tier providers, and keep money from AAA bloaters, until they are either forced back down into mid-tier, or they GET that their business models are actually denying them the profits they want to be getting. Start a movement en masse, call for revolution amongst gamers, to refuse to support BAD GAMES. If you're wealthy enough, INVEST in those good studios, to the point where you actually have some say over what they do, and ensure they don't start pumping out poor practices.
There's just a myriad of decisions you can make for what you can still do to have a gaming industry that produces games you want to play. Step up and make those decisions, and if you're still buying into AAA titles, you only have yourself to blame for them concluding that their business model is earning them exactly the profits they hope to have. Creators are making all sorts of games out there - there's more diversity than we've ever had in the industry before, you just have to find it and support it. And if that's not good enough for you, go and play older games while you wait for the bubble to burst once again.
Then go back and play it. Or hell, get over to gog.com and support everything they offer that ensures DLC and micro-transactions stop affecting your gaming experience. STOP USING STEAM. Am I the only one who thinks it's ridiculous to call for the industry to revert back to its 2000s landscape, while actively using the most popular current gaming model which is allowing all these problems to take place?
I have not been buying an AAA title for years and I outright refuse to buy EA games for that reason, also I mostly buy games on GOG or when they are on sale because I cannot afford any expensive 60 Dollar games (oh right they are sold for 60 Euros here so more like 80 Dollars) and the last AAA title I got was Fallout 4 and that I got as a gift. Last game I played was RimWorld and before that Kerbal Space program.
Ah okay there was also X-Com 2 that I bought when it was on slae but I am not sure if you can count that as a AAA title. However, non of the games I own have loot boxes or micotransactions, I stopped playing multiplayer games back with FEAR and HL2 Deathmatch because I simply gotten to old for that and I am not a fan of those ultra-competative stuff like TF2 or Overwatch.
Yes many of those games I got are on Steam but thats more because its convenient and blaming Steam for all the industry ills is a bit of a stretch when you think that UbiSoft and EA have their won platforms for that. What I blame steam for is the fact they dont regulate their own platfgorm and seem to have no rules in place so the thing can be flooded with shit.
As for you wanting people to gamble: Yes thats all fine I also would like it if Drugs where legal and you could buy weed at the store, but I would still want to regulate that shit, like you need to be at least 18 years old to gamble or buy weed and right now, games dont have that. Games are marketed to teens and teens dont have any idea what they are doing so implementing gambling mechanics into a game that is marketed to teens in mind so they can chill out money for loot boxes is something I think is downright despicable.
Sure you could say that the Parents should pay attention, but most parents dont know what is in said games, there is no sticker on the box saying "Contains microtransactions and gamble mechanics" and thats where I think its up to the lawmakers to get laws and regulations in place to let the customer know. Oh also, tax that shit as well, Gambling in Germany is regulated and has to pay taxes, so why should virtual gambling be free from such regulations?
Also, I support a lot of smaller devs, but what does good does it doo when those companies are bought by big publishers like EA or Gearbox who then turn those small games into 60 bucks microtansaction ridden garbage? I mean see what happened to "We Happy Few" and dont tell me that isnt just utter bullshit?
Also, we are adults, we dont buy into the hype anymore, but what about all the people that are younger then us? My brother just truned 30 and has been playing EA and ACtivison games for years, every time I tell him not to buy them he tells me how awesome these games are, I bet my ass he bought the new CoD and Battlefield no matter how good or bad they are because thats what he has been doing for years, its normal to him to spend money on that, he simply doesnt give to shits about the politics involved or doesnt understand them.
And then there are those LEtsPlayers who have become nothing more then corporate shills, parsing the shit out of those games telling gullible followers to buy them.
I mean I am glad people fight back against toolboxes in Star Wars Battelfront II but lets see how they weasel their way out of that one and how they are going to put that shit back in, sneak it back in when nobody is looking and people are outrage about something else and when people bring it up, are told to not complain about it because its an old hat.
*yawn* Then you're supporting a business model without which DLC, loot boxes, microtransactions, etc. wouldn't be able to achieve the level of success it's had. Reminds me of Walmart shoppers who complain to no end about Walmart's many questionable business practices, but continue to shop there because "well, it's just so cheap!"
Not all. Obviously, there's no one culprit for all the industry's ills. But there's many factors enabling them, and Steam is EASILY one of them. Remember, it's probably no coincidence that the wonderful yesteryear of gaming you're nostalgic for happened RIGHT before Steam became big.
Personally, I'm of the mind that you simply should be old enough to have your own personal income. So if your kid is splurging on becoming a whale on the iPhone with your money, CUT THAT SHIT OFF. It's bad parenting, and I'll never pass the buck onto industries to do what you as a parent should be doing.
I think it's a horrible standard to set where we go, "Bad parenting?? Never fear! We'll force laws on others so they can be good parents for you." People need to take responsibility for their own bad decisions. If you as a parent don't educate yourself on what's in a game your kid is playing while draining your wallet, that's your own moronic fucking fault. It's the same reason I take issue with a hell of a lot of ratings systems across different mediums in different countries. Consequences onto filmmakers and artists because some people don't want to learn about these things ahead of time.
Weird, just about any app I see with microtransacations is pretty clearly labelled for the sole functional purpose that it needs express permissions for microtransactions to begin with.
Sure, fine. Whatever. It should be obvious from my previous post that I'm in favour of measures to disseminate some amount of corporate profits back into the economy, and taxation is a way to do that. Let's go.
For one thing, those smaller devs got a lot of money for their efforts. Good businesses follow the money, so it sets a positive example to follow. For another, those smaller devs get a larger hand in making future games. And if anyone abandons a smart model, you stop supporting them. Again, keep 'em following the money.
There's no shortage of passionate game developers.
I'm not going to make excuses for a 30-year-old. If he's playing AAA games, I'd say he knows what he's doing, and what he wants to support. People also purposely gave business to that bakery that denied a wedding cake to a gay couple. There's always going to be a market for some of the most awful practices, be they stupid suckers, self-indulgent whales, lacking in ethics, lacking in caring, or lacking in education on the matter. You can certainly strive to educate them. I mean, it's not much of a revolution unless you get people to join in on the cause.
'Course, there's always the possibility that for as much as we complain about these things, they honestly don't matter. Maybe they aren't defining characteristics of what makes a bad game. Quality is all subjective anyway, and those tenets of quality are up to each of us to decide. If enough people like games having microtransactions or whatever, who are we to tell them "NO. GAMES SHOULD NOT AND CAN NOT HAVE THAT. WE WILL PASS LAWS TO BAN THE THINGS YOU LIKE FROM THE GAMES." ?
Similarly, why waste time watching YouTubers like that unless you like their content. And if you like their content, then by all means, it stands to reason that they deserve their view-count.
Its not like I just use Steam, I own a bunch of games I bought on GOG, it just happens that several of the devs I support are using Steam as well. That reminds me, there are still some games on my GOG wishlist that I still need to get.
"It's not like I just shop at Walmart. It's only my groceries that I purchase there."
"For home furnishings I still go to IKEA".
Contact those devs about not using Steam and making their software available elsewhere.
Or be an idiot like me, and donate to a Kickstarter on a whim without realizing that when they send you the game, it's actually only going to be access to a Steam key, which I'm going to be unable to use. So I end up supporting the devs without supporting Steam, and the only consequence is I can't play the game.
In hindsight, I probably wouldn't have supported these Kickstarters.
Wait, where you not the person telling me not to totally boycott EA because they still make "Good games" but now you tell me I need to boycott Steam? So, should I tell you know not to drive a car because it supports the petrol industry?
Also we buy our Groceries at Aldi here, some stuff from Lidl and then Edeka, depending on what we need from where. I dont even know if we have WalMart here in Germany......
I think it'd be far more worth it to just play the 2005 Star Wars: Battlefront II, even has online support on GOG Galaxy.
Certainly not. I've never been against you boycotting EA. And I don't play AAA games period. The extent of my EA playing has been in much older games from EA, and companies which became part of EA.
Either you demand a change in the industry and you live accordingly to make that demand succeed, or you don't make that demand and you live however the fuck you want. Either position is one I respect. But don't protest violence with one hand while punching someone in the face with the other. There's nothing about complaining about DLC and other bullshit while supporting the platforms that enable it I consider anything more than whiny self-entitlement. Demanding that instead of YOU changing your ways to influence change in the industry, lawmakers come in and force people to do your bidding. It's not helpful. It's hypocritical. And it's obnoxious.
You go right ahead. I'll tell you right now that whatever my stance on the petrol industry, it isn't hypocrisy in conflict with my lifestyle.
Yes, Walmart failed in Germany. Yay.
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Well, would you look at that, seems like the Goverment is sepping in and looking to regulate that, exactly what I wanted. Sorry @Critic_Critic but seems like you where wrong this time, seems that Representative have a vested interest in protecting the children/customers from predatory behavior.
I knew this was going to happen sooner or later.
While they are at it, politicians in Europe should pay attention to the PEGI system because it's not doing a good job. They have a specific "gambling" logo but, the back of the european cover for Battlefront II doesn't show it, nor the online interaction one. I'm pretty sure it's the same for other games, I just checked the Heroes of the Storm EU site and the logo is missing there too.
Now, when you think gambling you think casinos, poker, betting on sports... and maybe PEGI searches for these real life activities being depicted in virtual worlds, and not for games being actual slot machines that devour actual money... well then, that needs to be included ASAP and whoever works at PEGI needs to keep up with the times.
Well, I guess people need to report that and tell them to step in there, I mean, only if people make a fuss over it things are going to change.
World of Final Fantasy is a decent enough port. No Anti Alias functions but i use NVIDIA downsampling from 4k and the game runs butter smooth and is super sharp. Biggest take away: decent fighting system (if classic menu is used, i totally don't get the new one) but first 2 hours were 90% horrifically acted out cutscenes wit laughable dialog and constant tutorials. Why do people enjoy FF7? Because while it was tutorial heavy, it threw you into an interesting point of an interesting story.
I still kinda like the concept of chibby and normal characters.
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