MUD2MMO: Esports will fail

On this week’s episode, Tyger goes into three of MANY reasons that E-Sports are destined to not work. At least compared to real sports

//Taboola Area

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MUD2MMO is a bi-weekly show talking about gaming culture. It's not a typical review or "go buy this game" show, we focus on the gamers, the industry, everything else. Come on by, enjoy the show.

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19 Comments on "MUD2MMO: Esports will fail"

I think a big problem with e-sports is how hard they’re watch for the non-fan. Like I can watch the Pokemon World Championship and enjoy it a lot, but to a new person who has never played Pokemon there’s very little to explain what is going on. There’s no explanation about why what the other player did was a good or bad thing. Likewise whenever I try to watch any other e-sports for games I don’t know I get bored because I have no context for what is happening. I have no idea what’s going on, what the goal is,… Read more »
I am certainly not a die-hard e-sports fan for a multiple of reasons. Including the difficulty to get into for the average viewer as outlined by Ratin8tor. Moreover I don’t view e-sport as a conventional sport as a result of its lack of physicality. With that said, I felt that the video’s arguments were rather weak to say the least. Regarding the lack of infrastructure I didn’t really buy into the problem analysis. There isn’t a lack of infrastructure in e-sport. The internet and computers are the infrastructure, and both of those can be found in the majority of living-rooms… Read more »
Most or perhaps even all of the arguments the author presents here fail on the merits. 1)The overarching argument: All successful sports have X; E-sports does not. Thus E-sports will fail. This argument fails to account for the fact that e-sports are entirely different than regular sports. Imagine the argument in reverse to see the absurdity – All successful sports video games to date have used controllers. Real life baseball does not use controllers. Thus real life baseball will fail (!?). What makes successful sports will be completely different than what will make e-sports succeed or fail. 2)The sub-arguments. Here,… Read more »

Yeh, I also disagree with most opinions of that guy. E-sport have some mayor problems like fact that games change with time, but outside that most of his statements are quite ignorant and short sight.


I don’t care for sports in general. I never learned to play any sport type game. Sports terms are meaningless to me. I don’t even like to socialize with other people. That was the advantage that video games had for me growing up. You can play them alone. You don’t need to be dependent on other people to enjoy it. I’m strictly single-player and never never even attempted a multi-player session in the games I buy. To me the concept of esports is some weird abomination that completely misses the point regarding the appeal of video games.

E-sports are dull, boring and kind of missing the point of playing games, but then I dislike sports in general so I’m biased. What I will say, however, is that “infrastructure” can be built. Here in the former Soviet block where people plain can’t afford decent PCs most of the time, the “internet cafe” business is still booming. Not as much as it used to back in the late 90s, but it still is. They’re not even cafes, they’re essentially halls where you rent PCs by the hour, specs and all. With many games tying to your account and not… Read more »

I do like the points you bring up, not many mention these and instead go for the whole athletes debate.

You bring up the internet thing, and I know it’s not a thing everywhere but where I live, the leading ISP has free wifi all over my state (hell, even at the beach), so as long as you have a laptop you can play games in most eSports anywhere you like over here.

Not that I’m saying that laptops are the way to go, just that it’s an option


Where in Wisconsin was some of that. Oshkosh maybe?


Poker would like to have a word with you.

Lou H. Wolfskin

So would some boardgames like Chess and Go.


And the US Government had words with Poker.


Huh? I thought Tyger’s argument was all about accessibility. Poker, while probably a bit tougher to learn than most physical sports, is still MUCH more accessible than esports. Anyone with a flat surface, a deck of cards, and some time can play.


Skate parks still exist? That’s news to me.


(I’m not suee if this counts as an e-Sport, but) To be fair, Fighting Games seem to be rather successful and viewed regularly (then again, fighting games are the only kind if potential e-Sport I watch).


Cost of entry and infrastructure are pretty easy for fighting games. All the equipment to play is provided by the venue. To play, you just need to sign up. Entry fees withstanding.

It’s you against a live opponent on the same system. So, unless you practiced on a different console, it’s all an even playing field. The only thing really making a difference is skill and practice.

Other people have weighed is as to how the cost of entry and cost per game isn’t a big deal, and I agree. I won’t say anything more about it. What I’m instead coming to mention is that cost of entry isn’t a barrier for people to enjoy a sport. The reason for this is a rather obvious one, and that is NASCAR. Car racing requires you to buy a car. And just about any car with even a prayer of winning a race is going to cost more than the most well put together rig you can buy for… Read more »
Just going to chime in and say that I could not disagree more with you even if i tried. eSports games are all about keeping graphics details low in order to allow for consistent good performance for a broad playerbase. They also stay the same for about 10 years before they get overhauled, meaning they over time become playable at the highest level with any old junk computer. And what kind of argument is it that computers are barriers to entry? My parents are in their sixties and they have a computer that I could play several eSports titles on,… Read more »

I found the premise flawed.
This video doesn’t examine Esports vs. Sport at all, it examines gaming in general as opposed to backyard physical activity.
The arguments felt like they were very cherry-picked or almost willfully ignorant of the radically different environments that these two ideas exist in.

Esports don’t need to be like current physical sports to survive or prosper, and if they do “fail” it won’t be for any of the reasons listed here.