Shadow of War HAS Microtransactions!? – Angry Rant

You know what was missing from Middle Earth that everyone wanted? MICROTRANSACTIONS! In our Singleplayer RPGS! REJOICE because now WB and Monolith are giving us what we all didn’t know we wanted! …NO! Angry Rant Time!

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AngryJoeShow - Just one Guys Opinion on Games, Movies & Geek Stuff.

4 comments

  1. Joe I understand your frustration with this Micro-Action Bull Shit I mean why Do you have to pay 60$ for a game and have to pay ANOTHER 100$ for some BULL SHIT DLC This is why I hate WB online play and why I never buy any of there games Matter infect I tried DC Online and I have to Pay something like 60 a month for season to play the rest of the story While a Free to Play Game like let say STAR TREK ONLINE a vary simaller Game to DC Online but in Star Trek (Story based game) Where Everything is pretty much free yeah if you know your knowlage of the market you can get stuff from the Zen Store when you tread in Dillitham Crystals and the exchange as well Hell I have 50 Million Credits on the exchange that can give me at lest 10 Lockbox Keys from the Exchange While DC Universe Nope you have to put in 20$ for some bull shit 400credit to get some Dame Super Power Unlock witch cost 15000 Points so THATS BULL SHIT So Yeah For you guys who are like me and Joe who wants to play a Good Single Player Game or Online game with out Strings attach go play Star Trek Online Cryptic is a Vary good company and they listen to there players I mean just about 95% of my wish list is fulled just missing the Constitutions Class Refit Intereer thats it

  2. Maybe it’s because I only buy one or two video games a year but I still have not come across a micro-transaction in a console game. However, I’ll probably be pretty pissed if I ever do come across this situation.

  3. Is this REALLY that bad? Microtransactions aren’t always a horrible thing. Some people simply don’t have the time to do the grind to get all the best loot because they are to busy doing their job to earn a paycheck. But they enjoy the time they do have playing this game and so they spend some of their paycheck to get some loot, to effectively make up for the time they don’t have to play this game.

    If this was a multiplayer focused game, then I would be beside Joe. But no, it’s a single player game. In fact, it looks like a danm fine single player game, so doing the grind to get the best loot doesn’t seem shitty to me. Microtransactions is simply always going to be a thing, some games will abuse the fuck out of this (looking at you 80% of mobile games), but games like this? I don’t see any harm, if players want to CHOOSE to skip the grind in exchange for money, then it’s their choice.

    I decided to look it up. Maybe I missed something. But it just seems to be this: Spend money for gear. Or spend money for orcs. Or spend money to level up faster. If I am missing something please tell me. If I got everything, then again, this isn’t something to be mad about.

    • Depends – are they padding the game with monotonous grinding to entice people to spend real world money, or is it simply a short-cut for people who apparently buy a game, then spend money to remove all challenge and make it end quicker?

      Seems like they could have added an “easy” mode with frequent high loot drops for those players instead of developing a business model like this to make them pay more to enjoy the product, no?

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